![]() ![]() I usually aim for 40 planets, since that's one of the break points, but I can't claim I have any math to back that up. You get a bonus for empire size, but it's a flat bonus, and each tier of size is worth a bit more than a single Prosperous planet.You can turn down any tasks that are offered to you in the last five years, so if you're close to completing your last task in late year 19 or something, it can be worth holding off a bit just to give you the option to turn down the next batch if they're unachievable. You really want to complete every task you accept if at all possible. Unfinished tasks give you a sizable penalty. Council tasks give you Legacy, which you cash out for more points at the end.It's generally better to have fewer, more successful planets than a sprawling empire that's just doing okay. Taking a planet from Successful to Prosperous is worth as many points as two Established planets. A Successful planet is worth twice as much as an Established one, and a Prosperous planet is worth twice as much as a Successful one.The game never shoves the scoring rules right in your face, but they're very useful to keep in mind:.A few things I'd add that skew toward less-experienced players overall: These are mostly aimed at people who are already at the point of getting multiple platinum stars per run, I think, but still maybe some valuable stuff below that. Incidentally, somebody put a pretty good list of tips up on Reddit. ![]()
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